Concept Art Study Plan (with Project Time)

Same as Concept Art Study Plan, but with 1-3 hours of concept art project work added on top of the daily practice, on work days (Mon-Fri).

Weekly Schedule

Monday

  • How to Draw chapter work (perspective/construction) — 45-60 min
  • Concept art project time — 1-3 hrs

Tuesday

  • Daily animal/figure construction gesture drawing (Croquis Cafe / Line of Action) — 30-45 min
  • Form library sketchbook: break down 2-3 objects (animals, armor, weapons, architecture) into primitives
  • Concept art project time — 1-3 hrs

Wednesday

  • How to Draw chapter work — 45-60 min
  • Thumbnail exploration session: 20-30 tiny silhouette thumbnails (creature or character ideas)
  • Concept art project time — 1-3 hrs

Thursday

  • Daily animal/figure construction gesture drawing — 30-45 min
  • Weekly ref artist study (rotate through Invictus Reference Links — Tooth, itsiansu, anhe1, etc.): 1-hour breakdown of silhouette/shape language/anatomy exaggeration
  • Concept art project time — 1-3 hrs

Friday

  • How to Draw chapter work — 45-60 min
  • Form library sketchbook: 2-3 more objects
  • Concept art project time — 1-3 hrs

Saturday

  • Thumbnail exploration session #2: 20-30 more thumbnails
  • Pick a favorite from the week's thumbnails to feed into next week's project time

Sunday

  • Rest or light sketchbook/flexible catch-up day

Monthly

  • Use accumulated project time to finish one strong piece per month — the portfolio piece, pulling together fundamentals + design practice.
  • Once construction feels solid, start layering in dedicated value/color & light study on top, both in drills and in project time.

Notes

  • H2D fundamentals stay the spine of the plan (perspective, ellipses, form construction).
  • Ref study and thumbnails train design/idea generation separately from rendering skill.
  • Project time (Mon-Fri, 1-3 hrs/day) is where it all gets applied to real pieces — this is what actually builds a portfolio, not just isolated drills.
  • Weekends are intentionally lighter/flexible since work days already carry the project-time load.
Built with LogoFlowershow